MatericLook: CruxoMorph 00 looping animation

Another small looping animation as a GIF.

This time I like the fluid motion, liquid effect and the fake tridimensionality… in fact there’s no real 3d movement!

The geometric structure has been create with two overlapping metaspheres arrays, one with positive weights, the other negatives. The negative array is then animated thanks to a deformer, attracting and repulsing towards the center. The animation is based on a cosine function.

The material color is defined by the following simple ramp:

MatericLook: CruxoMorph 00 gradient

That’s mapped to the surface normal, as always.

If you want more info you can ask on the comments, I’ll be happy to explain more…

If you want to see more animations and give a sign of your appreciation please take a look at my Patreon page and consider making a small donation: http://bit.ly/mlPatreon. Thank you!

 

3D Graphics, animation, Digital Art, Uncategorized

Micro Looping Animation: CruxoMorph 00

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Matericlook TheKitchen Urbex Art Photography Digital Painting

A new Urbex Art work!

I started from the elaborated set you can find here, then I proceeded by making it a digital painting, destroying all the detail I deemed unnecessary:

Matericlook Urbex Art: TheKitchen (Almost Done)

-Digital painting it’s controversial, mainly because of some cheap works done with automatic processes. Automatized painting is plain horrible, uniform and lifeless, seems more a filter than a true elaboration.

I do the whole process by hand on a graphic tablet, in this way it’s possible to control pressure, width, inclination, rotation, practically all the aspects of a real brush or tool. There’s also a bit more freedom in certain areas: it’s possible to have an infinte number of “tools” and configure each one.

The process is made faster by the possibility of having, with certain brushes, the starting color areas the same as the starting image, or to use that image as a quick reference.

That makes it easier to concentrate on brushstrokes shapes and direction and/or color control, giving a pretty wide range of possible looks to the final work. It’s also common to add (or remove) objects or details here and there, to recall the attention of the viewer to the “right” spots. –

As a next step I added back some textures and contrast in the highlighted areas, were the colors are stronger and the patterns beautiful.

I also removed a lot of light from the left door to give  amore “dramatic” light to the whole…

The digital painting process has been longer than expected because I wanted to reach some strong details impressions with few brushstrokes (digital), like the white speckle on the left-low quadrant and the window….

I really like the final look of that window, here’s a zoom-in (at half resolution, more or less):

Matericlook TheKitchen Window Detail Urbex Art Photography Digital Painting

I hope you liked it too!

 

If you enjoy my works, please consider supporting me Patreon – there are some crazy rewards! 😉

Digital Art, Photography, urbex

Urbex Art: TheKitchen

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MatericLook:  a Weird MetaLines_00 version - looping animation

That’s the weird version of MetaLines_00!!! #EmbraceTheWeird

…also the colors are animated along the normal angles, always in a cyclic manner….. Weird trippy style!

3D Graphics, animation, Digital Art

A Weird MetaLines_00

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MatericLook: MetaLines_00 looping animation

A looping micro animation, something looking a bit alien, but organic…

This time I used two sets of metaballs, animating rotation and scale on the geometries they follow.

Also the shader is animated, with one of the colors oscillating along the ramp that defines the circles thickness. It’s a ramp linked to the geometry normal and the viewing angle, so surfaces perpendicular to the viewing plane are opaque and white, while those “more parallel” are transparent/blaack.

Animation are all controlled sine and cosine trigonometric functions to keep everything perfectly looping and harmonic.

If you want more details let me know in the comments, and if you like my works you can help me create more through my Patreon page!

3D Graphics, animation, Digital Art

Looping animation: MetaLines_00

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MatericLook: HypnoCircles_00 looping animation

Another looping animation, this time I went for an hypnotic movement that makes the viewer dizzy :-)

I created the animation by distributing circles on the surface of a rotating sphere, then scaling them down according to their distance from the vertical plane cutting the sphere perpendicularly to the viewer.

There’s also a light (around 30°) rotation on the horizontal axis parallel to the viewing plane, interpolated and with its apex at half the total running time (150 frames).

Don’t stare too long, someone is really reporting dizziness after a minute or so…..

If you like my works you can help me create more through my Patreon page!

3D Graphics, animation, Digital Art

Looping animation: HypnoCircles_00

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MatericLook: P1 by Francesco Perratone, Patreon looping micro animation, art, 3d

Another one of the small animations found in my Patreon page…

If you like this or some other works I’ve done, please consider supporting me on Patreon!

3D Graphics, animation, Digital Art

Patreon micro looping animation “P1”

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MatericLook: P2 by Francesco Perratone, Patreon looping micro animation, art, 3d

Another very simple animation for my Patreon page, enjoy! :-)

3D Graphics, animation, Digital Art

Patreon micro looping animation “P2”

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