MatericLook: Aberrantia 00 WQHD wallpaper art 3d graphics by Francesco Perratone

A new work, an half-organic city born from a demented mind: Aberrantia… residential living bulbs are surrounded by degenerate broken geometries and metallic structures….

Also available for free digital use in the download area as multi resolution wallpaper!

3D Graphics, Digital Art

3D graphics – a city born from madness: Aberrantia -00

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Uplistikhe 00 Georgia Art by Francesco Perratone - MatericLook

Images from Georgia: photography & art from Uplistikhe – a pre-Christian Georgian city.

Uplistikhe is a stone-carved cave city in central Georgia. It was an important political, religious and commercial center, especially in pre-Christian times and, later, during the occupation of Tbilisi by the Arabs (around 650 AD).

During its maximum expansion the city was inhabited by 20000 people, its importance declined until 1240 AD, when it was destroyed by Mongols.

During the pre-Christian era the Sun Goddess was worshipped in the temples of the city and the holes in the floors were probably used to store food and/or for the sacrifices to deities.

This city (and other similar cave cities in Georgia or other countries) are spectacular, with rooms, halls, even thrones carved in the stone…. the final example of subtractive manufacturing 😉

The artwork creation itself was interesting, the contrast in the image was extreme, the clear sunlight from the ceiling hole and the windows cast a molten-lava shape on the floor. The warm/cold color contrast is exaggerated, (less than expected) and it was present in the original image.

I’ve made the details from the light shapes and the patterns on the blue floor in the foreground the main “attractions”. The lines, shapes from the sculpted details in the darkness on the back are very interesting too. After some adjustments I brought them back from the shadows… they give a sense of depth and perspective.

The hint of a wide angle, combined with the colors and strong patterns gives, in my opinion, a dream-like aspect to the whole image, suggesting the solemnity of an ancient temple to forgotten gods.

 

Let me know your impression in the comments! 😉

 

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Digital Art, Photography

Georgia Photography & Art – Uplistikhe 00

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 Here’s the final version of my last 3D art animation, “Unstable Symmetry”

It’s an interesting mix of polygonal and generative art, a constantly transforming symmetrical shape.

I wanted the motion to be fluid but somewhat crystalline. I recorded some metallic sound and manipulated it to underscore that aspect…

I like the results, especially when listening through earphones.

A bit of compositing made the highlights glowing, it also enhanced their motion and shape.

 

It’s also the first animation with patrons credits… (my Patreon)

3D Graphics, animation, Digital Art

3D art animation: Unstable Symmetry

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Mtskheta - 00

Mtskheta 00

 

Georgia images: A beautiful place called Mtskheta, the old capital of Georgia.

Main subject is Svetitskhoveli cathedral, on the hill in the background it’s possible to see Jvari Monastery.

The cathedral is strongly illuminated during the night, that makes the shot a bit “strange”, I had to actually turn the main building darker (pretty odd, in a nightshot), while keeping details on the facade to make it interesting.

The town is small and very nice with a lot of historical sites, the surroundings are interesting and beautiful, hidden monasteries in the mountains and woods.

If you want to help my art and get some exclusive works in return, here’s my Patreon.

Also you can find my shop here and some digital editions on Sedition Art.

Let me know if you like the image!

Digital Art, Photography

Georgia Images: Mtskheta Photography and Art

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MatericLook: CruxoMorph 00 looping animation

Another small looping animation as a GIF.

This time I like the fluid motion, liquid effect and the fake tridimensionality… in fact there’s no real 3d movement!

The geometric structure has been create with two overlapping metaspheres arrays, one with positive weights, the other negatives. The negative array is then animated thanks to a deformer, attracting and repulsing towards the center. The animation is based on a cosine function.

The material color is defined by the following simple ramp:

MatericLook: CruxoMorph 00 gradient

That’s mapped to the surface normal, as always.

If you want more info you can ask on the comments, I’ll be happy to explain more…

If you want to see more animations and give a sign of your appreciation please take a look at my Patreon page and consider making a small donation: http://bit.ly/mlPatreon. Thank you!

 

3D Graphics, animation, Digital Art, Uncategorized

Micro Looping Animation: CruxoMorph 00

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Matericlook TheKitchen Urbex Art Photography Digital Painting

A new Urbex Art work!

I started from the elaborated set you can find here, then I proceeded by making it a digital painting, destroying all the detail I deemed unnecessary:

Matericlook Urbex Art: TheKitchen (Almost Done)

-Digital painting it’s controversial, mainly because of some cheap works done with automatic processes. Automatized painting is plain horrible, uniform and lifeless, seems more a filter than a true elaboration.

I do the whole process by hand on a graphic tablet, in this way it’s possible to control pressure, width, inclination, rotation, practically all the aspects of a real brush or tool. There’s also a bit more freedom in certain areas: it’s possible to have an infinte number of “tools” and configure each one.

The process is made faster by the possibility of having, with certain brushes, the starting color areas the same as the starting image, or to use that image as a quick reference.

That makes it easier to concentrate on brushstrokes shapes and direction and/or color control, giving a pretty wide range of possible looks to the final work. It’s also common to add (or remove) objects or details here and there, to recall the attention of the viewer to the “right” spots. –

As a next step I added back some textures and contrast in the highlighted areas, were the colors are stronger and the patterns beautiful.

I also removed a lot of light from the left door to give  amore “dramatic” light to the whole…

The digital painting process has been longer than expected because I wanted to reach some strong details impressions with few brushstrokes (digital), like the white speckle on the left-low quadrant and the window….

I really like the final look of that window, here’s a zoom-in (at half resolution, more or less):

Matericlook TheKitchen Window Detail Urbex Art Photography Digital Painting

I hope you liked it too!

 

If you enjoy my works, please consider supporting me Patreon – there are some crazy rewards! 😉

Digital Art, Photography, urbex

Urbex Art: TheKitchen

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MatericLook:  a Weird MetaLines_00 version - looping animation

That’s the weird version of MetaLines_00!!! #EmbraceTheWeird

…also the colors are animated along the normal angles, always in a cyclic manner….. Weird trippy style!

3D Graphics, animation, Digital Art

A Weird MetaLines_00

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