Matericlook TheKitchen Urbex Art Photography Digital Painting

A new Urbex Art work!

I started from the elaborated set you can find here, then I proceeded by making it a digital painting, destroying all the detail I deemed unnecessary:

Matericlook Urbex Art: TheKitchen (Almost Done)

-Digital painting it’s controversial, mainly because of some cheap works done with automatic processes. Automatized painting is plain horrible, uniform and lifeless, seems more a filter than a true elaboration.

I do the whole process by hand on a graphic tablet, in this way it’s possible to control pressure, width, inclination, rotation, practically all the aspects of a real brush or tool. There’s also a bit more freedom in certain areas: it’s possible to have an infinte number of “tools” and configure each one.

The process is made faster by the possibility of having, with certain brushes, the starting color areas the same as the starting image, or to use that image as a quick reference.

That makes it easier to concentrate on brushstrokes shapes and direction and/or color control, giving a pretty wide range of possible looks to the final work. It’s also common to add (or remove) objects or details here and there, to recall the attention of the viewer to the “right” spots. –

As a next step I added back some textures and contrast in the highlighted areas, were the colors are stronger and the patterns beautiful.

I also removed a lot of light from the left door to give  amore “dramatic” light to the whole…

The digital painting process has been longer than expected because I wanted to reach some strong details impressions with few brushstrokes (digital), like the white speckle on the left-low quadrant and the window….

I really like the final look of that window, here’s a zoom-in (at half resolution, more or less):

Matericlook TheKitchen Window Detail Urbex Art Photography Digital Painting

I hope you liked it too!

 

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Digital Art, Photography, urbex

Urbex Art: TheKitchen

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MatericLook: The Kitchen 00 by Francesco Perratone, Art, Urbex, Photography WIP

After some work here and there and looking through all the exposures I isolated a number of interesting parts, then I brought out all of those areas from the most interesting picture.

I mostly concentrate in lights, patterns and reflections…. some are pretty obvious, like the splatters on the left wall tiles, other a bit less expected and beautiful, like the light cut from the window. The two patterns from shadows and dirt on ceiling and floor are nice, also created by the right window’s light.

I will accentuate those during the painting process, with brush strokes direction and shape.

The position of furniture and tables is also casting some shadows, improving the overall shape of the highlights on the floor, that’s good for isolating different colors and creating contrast…

Next step: the painting process…

 

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Digital Art, Photography, urbex

The Kitchen 00 – Work in Progress

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The sun is almost gone and there’s this beautiful reflection on the black water of the canal, one of the few sources of light. That’s the only light from down below, otherwise the dark shade disappear going up towards the sky.

The image is from a few years ago, the writing on the handmade “flag” hanging from the window says, more or less, “No More Chinese Mafia in Venice!”…

Venice, view

If you like this or some other works I’ve done, please consider supporting me on Patreon and get tutorials, help or custom works in return!

Digital Art, Photography

Venice Photography: VeniceChineseMafia

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MatericLook: SwimmingBirds by Francesco Perratone

Sundown is coming, the high contrast burns in your eyes silhouettes of flying machines, moving on the water. Crystal sounds of splashing water, rythmically harmonize the scene.

Vancouver, view

If you like this or some other works I’ve done, please consider supporting me on Patreon and get tutorials, help or custom works in return!

Digital Art, Photography, Uncategorized

Canada Photography: SwimmingBirds

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MutaSphere00 on s[edition]

A world-sized creature/planet, sentient, partially organic and partially mechanical, he/she/it moves and re-configures itself. Its sounds and some of the movements and shaping give away the partly artificial birth.

The first MutaSphere is also part of the setting constantly developed by DoPe, a futuristic view of space organisms/planets, a blend of worlds and spacecrafts, place to live and living things. These entities suggest the influence of some form of civilization through technological or mechanical aspects, influenced by humanities coexisting with and within them.

Also this work starts from a physical drawing, illuminated and digitally photographed multiple times. The pictures were then elaborated and combined, to produce a set of new images, used to generate the base colors and features of the planet. As last steps further movements and animations were given to the sphere and a soundtrack was recorded, digitally enhanced and added to the work.

If you like this or some other works I’ve done, please consider supporting me on Patreon and get tutorials, help or custom works in return!

3D Graphics, Digital Art

DoPe 3D Animation – Mutasphere00

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Venice, a view of a canal from a dark alley… light and shadows play through the grating. Darkness is almost complete along this passage, only light comes from the narrow canal at the end…

WxH 53.4 x 80.3 cm, 21.03 x 31.62 inches

If you like this or some other works I’ve done, please consider supporting me on Patreon and get tutorials, help or custom works in return!

Digital Art, Photography, Uncategorized

Venice Photography and Digital Art: RamoDelRosa

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One of the beautiful works you can find in BC, The nice light and contrast are ideal for black and white… this highlights the striking shape and the shadows profiles.

British Columbia, totem

WxH 80.3 x 53.8 cm, 31.62 x 21.17 inches

If you like this or some other works I’ve done, please consider supporting me on Patreon and get tutorials, help or custom works in return!

Digital Art, Photography, Uncategorized

Canada Photography and Digital Art: Totem1

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